Transformers: Battlegrounds Assessment (Change) | Nintendo Life

Scorching on the heels of fellow Hasbro license G.I. Joe comes this turn-based tactical outing for these robots that tackle the type of mack vehicles, huge pistols, sheds and benches, the Transformers! Given the sheer love followers have for the sequence, Transformers: Battlegrounds has rather a lot to dwell as much as – much more so when you think about the celebrated Excessive Moon-developed shooters Struggle For Cybertron and Fall Of Cybertron – and to its credit score, it doesn’t even strive, as a substitute choosing what we now have affectionately termed “Child XCOM“.

This isn’t a passive-aggressive slight – on this author’s opinion, if there’s one factor that ways video games have a tendency to not be, it’s accessible. Transformers: Battlegrounds could be very a lot the exception to this rule, and joyously so. It’s extraordinarily simple to get your head round, with clear tutorials that don’t outstay their welcome, precisely-defined sport logic and a transparent, simple to know HUD. And it pulls this off with out totally comprising the concept of getting any tactical scope in anyway, with issues getting attention-grabbing just some missions into the sport.

Taking management of the Autobots (and, in the principle marketing campaign, solely the Autobots), you’ve received a number of six ‘Formers at your disposal. A fresh-faced and cheerful Bumblebee is the primary bot you’ll see, however he’s shortly joined by the likes of Windblade, Grimlock and – naturally – the legendary Optimus Prime himself. Every has their very own particular abilities, with programs which might be very simple to understand. It’s your commonplace Motion Factors situation, with motion and attacking all utilizing them up in every flip. Your particular powers can flip the tide of battle, however require extra Motion Factors to make use of their extra {powerful} variations. Windblade, for instance, is ready to knock enemies again, however can spend extra AP with the intention to ship them flying into the closest stable object, doing heavy harm.

Alongside these particular strikes – simply accessed with the shoulder buttons – you even have a super-powerful “Final” that is solely usable when your bot’s Energon metre is full. It will step by step creep up over time, however might be boosted by ending your turns early, sacrificing your remaining Motion Factors and changing them to Energon. It is an easy-to-understand risk-reward system; do you utilize that final Motion Level to get to cowl, or give it up for for a assured Final in your subsequent flip? What if the Decepticons have one thing up their sleeves, and there’s no “subsequent flip”? Do Decepticons even have sleeves? Solely a few of these questions are related.

Missions range from easy traversal to time-critical rescues and the technique commonplace “kill everybody”. (Sorry, deactivate everybody. They’ll at all times be activated once more, youngsters! Even that one with its head ripped off!) Sure, Transformers: Battlegrounds is pitched in the direction of youngsters, however it’s admirably full-featured as technique titles go, even taking into consideration its viewers. Ending missions grants Spark Factors which might be spent on new skills, opening up new ways; all-out assault characters can develop into helpful backup or help on your crew with the suitable equips. There may be even a brace of additional modes with (native) multiplayer, together with Seize the Flag, Grudge Match – which lastly allows you to play because the villains – and an countless Final Stand mode for many who prefer it when Autobots die. (The ’80s film has a lot of followers, so the sadists are positively on the market.)

Except for the pretty uninspired (however nicely carried out) story, the concessions to a youthful viewers are pretty restricted – there is not any worrying about accuracy, as your Autobots will hit their goal so long as they’re in sight of it. This removes randomness from the equation, which in our view is a fairly good factor, if much less true to the style. The opposite hit the sport takes, sadly, is to its problem. Whereas it is involving and enjoyable virtually instantly, you may see the tip inside six or seven hours, and it is solely in the previous couple of missions that you just’re actually in any hazard of wiping out. This sucks, as a result of this can be a good sport, and it wraps up proper whenever you’ve lastly received one thing to get your tooth into.

Aesthetically, it is a bit of a blended bag. The robots and world are properly stylised – the destruction as you progress your large mecha round is a pleasant contact – however the lacklustre efficiency is a little bit of a drag, seeming erratic even when concentrating on 30fps. The digicam can be a little bit of a pig at occasions, seeming to get caught on the buildings should you deign to zoom in even just a little. The fashions right here do not look dangerous, and it might be good to get a correct take a look at them, so this can be a disgrace. So far as extra essential components go, the presentation of the HUD is okay; good, clear and completely readable even in handheld mode, and switching load-outs is a breeze. A good Saturday morning cartoon-esque soundtrack enhances the ways nicely, however total this does not evaluate nicely with the non-Nintendo variations when it comes to presentation.


Transformers: Battlegrounds is way from the catastrophe it’s possible you’ll count on; it delivers a enjoyable, accessible turn-based tactical expertise which is unfortunately just a little too simple. It would make sport for somebody new to the style, or youngsters trying to become involved, however we would wager that even kids may discover this one a little too easy. It is a good effort and it does proper by Cybertron’s most interesting, however there’s simply not sufficient of it to justify the worth. When it goes on sale, although, it’s going to be time to (ahem) roll out.

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