Swap has turn into a pure residence to indie video games and we might be mendacity if we mentioned Roguelikes/Rogue-Lites did not make up a good portion of that. Becoming a member of the rhythm antics in Crypt of the Necrodancer and Enter the Gungeon’s chaotic taking pictures, Tunnel of Doom is the latest recreation to enter the fray and this time round, it is mixing issues up with tower defence gameplay.
Created by Helsinki-based developer Antti Vaihia, Tunnel of Doom started work after ending his earlier venture Gun Bombers, crediting Jan Willem Nijman from Vlambeer as an inspiration:
My debut title left a void in my life. I wanted one other repair to feed the habit. Fortunately, I stumbled upon a tweet from Jan Willem Nijman about easy random degree era. After toying round with this mechanic, I began to think about the form of recreation it might encourage. Sticking with the mining theme of my earlier recreation I set forth to place my very own spin to the rogue-lite scene. It has been a blast. Cheers to you Jan!
Set in 1903, this story takes place inside a small mining city referred to as Goldcrest, the place the city’s mayor has shut down the mine in mysterious circumstances. You may play as Angel, who finds her husband trapped contained in the mine and it is right down to you to analyze, looking for further survivors and warding off some ghoulish monsters.
Going through a sequence of hordes, you may must be strategical in an effort to survive and that concerned setting traps, gathering sources and enhancing your weapons for extra refined fight. Naturally, it would not be a rogue-lite if the map wasn’t randomly generated every time, and that is precisely what you’ll be able to anticipate for Tunnel of Doom.
At present scheduled for a Q2 2021 launch, we’ll deliver you extra particulars as they arrive.
Will you be choosing up Tunnel of Doom when it launches? Tell us within the feedback