Sea of Thieves is a extremely social sport that encourages gamers to both befriend different pirates out on the ocean or betray their very own alliances for gold and glory. The one catch is that gamers are restricted to, at most, 4 gamers on one ship. Whereas it’s technically doable for gamers to get greater than 4 gamers on the identical server, it’s an enormous hurdle, and it’s not one which’s prone to change quickly.
Proper now, if gamers need to have greater than 4 gamers on one server, they should discover one other participant on their very own ship. By utilizing Xbox’s social options, that outsider can invite one of many galleon’s mates to their ship, then log off, relinquishing management to the brand new occasion member. This requires a galleon to chase down one other ship, negotiate with its proprietor, and undergo the rigmarole of getting the outsider to ask a fifth good friend to their ship.
Proper now, Uncommon have “no particular plans” to alter this, however inventive director Mike Chapman informed Polygon in an interview that the studio has “mentioned extensively all of the other ways you’d count on by way of altering ships dynamically on the earth and increasing crew sizes.”
A part of the difficulty comes from readability — when a participant sees a galleon in Sea of Thieves, Uncommon need them to have the ability to perceive instantly that implies that they might be tangling with 4 gamers and react accordingly. One other a part of the difficulty comes with Xbox Dwell infrastructure and netcode.
“It’s extra advanced than we thought it might be by way of Xbox Dwell session sizes, and all of that” Chapman stated. “It’s fairly advanced.”
That doesn’t imply Uncommon won’t ever introduce an possibility for gamers to begin the sport with a fleet, or a six-person ship. Nevertheless it’ll take a number of work on the a part of Uncommon, and there aren’t any updates on the horizon. Proper now, gamers must get used to both enjoying with three of their buds, or chasing down ships on the horizon to create their very own fleet. In June of 2020, Uncommon launched non-public servers for content material creators. The characteristic permits streamers or neighborhood figures to generate a code and share it with neighborhood members to allow them to be part of a Sea of Thieves server, albeit one that doesn’t award gold or status from quests.