Sure, Bayonetta three continues to be taking place in response to an replace by PlatinumGames’ Hideki Kamiya in an interview for Famitsu. The Japanese gaming publication ran its annual end-of-year creator interviews the place it sat down with 110 Japanese builders to be taught what they’re as much as and their growth targets for 2021. The piece supplies updates on studios huge and small together with Atlus, Konami, Group Ninja, and, after all, Platinum.
Hideki Kamiya reaffirms a press release he made earlier this 12 months by as soon as once more confirming that Bayonetta three continues to be in growth. He acknowledges the followers’ concern over the long-awaited undertaking and says that verifications on new techniques “have been going nice and growth goes very properly”. By “new techniques”, Kamiya possible means gameplay techniques and never new consoles since Bayonetta three is being revealed by Nintendo as a Swap unique. The extremely anticipated sequel was introduced at The Recreation Awards in 2017 and we haven’t heard a lot about it since outdoors of obscure growth plans.
Kamiya additionally states that work on “Challenge G.G.”, Platinum’s mysterious new undertaking introduced in February, has lastly begun shifting ahead. For individuals who don’t keep in mind, that is the enormous robotic vs kaiju recreation billed as “the highly effective climax to the Hideki Kamiya superhero trilogy”. Challenge G.G. is a part of the “Platinum 4” alongside The Fantastic 101 Remastered and two unannounced titles.
Gematsu has a nifty, abridged translation of the Famitsu’s full sequence of interviews which I encourage studying if you’d like the thin on a few of your favourite Japanese builders, a few of which aren’t coated typically by western retailers.
[Source: Gematsu vs Destructoid]