How One Man Is Fixing The SNES’ Largest Weak spot

SNES© Nintendo Life

The SNES is a legendary console, of that there could be completely little doubt. Nevertheless, it did have one appreciable weak point when in comparison with its most important rival, the Sega Mega Drive / Genesis: the clock velocity of its CPU.

The Ricoh 5A22 which powers the console runs at 3.58 MHz, whereas Sega’s 16-bit system has a Motorola 68000 working at 7.6 MHz (even the 8-bit TurboGrafx-16 / PC Engine has a quicker CPU than the SNES, with its customized Hudson Mushy HuC6280 CPU working at 7.6 MHz).

The tip results of this? Many early SNES title exhibit crippling ranges of slowdown as a result of the CPU merely can’t sustain with the on-screen motion. Nintendo handled this shortcoming by introducing chips which might be included in cartridges to take a number of the processing duties away from the console’s CPU, one among which was the SA-1 chip, also referred to as the “Tremendous Accelerator 1”. This chip comprises its personal processor which runs at 10.74 MHz and boasts different enhancements comparable to quicker RAM and reminiscence mapping capabilities.

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