The founder and co-chief government of CD Projekt on Wednesday gave an in depth apology for the launch high quality of Cyberpunk 2077 on older consoles, in addition to an evidence from inside the corporate on what went fallacious and why.
CD Projekt additionally printed a post-launch help roadmap for the beleaguered RPG, promising a number of updates over the approaching 12 months, together with free downloadable content material and a free replace to newer consoles (Xbox Sequence X, PlayStation 5).
The sport is presently on model 1.06, with a 1.07 patch anticipated someday this month. It’s believed that’s the first of two main patches that may precede the “a number of updates & enhancements” part of help stretching till the top of the 12 months.
Cyberpunk 2077 launched Dec. 10 to typically complimentary opinions — actually none calling out main glitches or efficiency issues — on the Home windows PC model of the sport. When gamers obtained their palms on the sport for his or her PlayStation four or Xbox One, they discovered an array of glitches, a few of them foolish or embarrassing and one other downright dangerous, and different points that shattered their immersion within the sport’s futuristic world.
Iwinski acknowledged the older consoles’ issues and stated CD Projekt “underestimated the duty” of creating a sport optimized for PC run easily on seven-year-old consoles.
“We made it much more tough for ourselves by first eager to make the sport look epic on PCs after which adjusting it to consoles — particularly old-gens,” Iwinski stated (the majority of his video assertion will be learn within the FAQ the corporate additionally posted Wednesday).
“Because it turned out, our testing (of older consoles) didn’t present lots of the points you skilled whereas enjoying the sport,” Iwinski stated. “As we obtained nearer to launch, we noticed vital enhancements every day, and we actually believed we’d ship within the remaining day zero replace.”
Each further day of growth was delivering very important enchancment, Iwinski stated, which is why CD Projekt held off on distributing evaluation code for console variations till virtually the final minute (Dec. 8, for a sport launching Dec. 10). Gamers indignant with the launch state of console Cyberpunk 2077 have accused CD Projekt of understanding that model was primarily damaged, and hiding it by making PC the one code obtainable for reviewers in time for launch.
The sport performs significantly better on PC, the Xbox One X and PlayStation four Professional, and the latest consoles by way of backward compatibility. Iwinski stated a free, next-gen replace for Cyberpunk 2077 on Xbox Sequence X and PlayStation 5 shall be coming within the second half of 2021.
The corporate’s FAQ stated CD Projekt is working with Sony to carry Cyberpunk 2077 again to the PlayStation Retailer; Sony de-listed the sport in mid-December after CD Projekt hurriedly supplied — and obligated others to — full refunds for anybody dissatisfied with the sport. Of the refund course of, the FAQ says it’s “progressing in accordance with plan and we simply despatched out the primary wave of reimbursements.”
Nonetheless, Iwinski’s video message didn’t embrace a remark within the FAQ that “The workforce is working to carry related fixes to the sport with none compulsory time beyond regulation. Avoiding crunch on all of our future tasks is one among our high priorities.” CD Projekt has been criticized for its administration of the twice-delayed challenge, which reportedly concerned necessary six-day workweeks and a 12 months or extra of others working nights and weekends.
Within the video assertion, Iwinski requested disenchanted gamers and prospects to not fault builders for a way Cyberpunk 2077 launched “They’re all extremely gifted and hard-working,” he stated. “Myself and the board are the ultimate decision-makers and it was our name to launch the sport.
“I guarantee you that we are going to do our greatest to regain your belief,” Iwinski added.