Capcom Says Monster Hunter Rise’s ‘Good friend Record’ Slowdown Will Be Mounted In Time For Launch


We had some robust first impressions about Monster Hunter Rise when the demo dropped on January seventh. Within the absence of Monster Hunter World on Change, Rise appears to be like set to be an awesome homecoming for the collection, however quite a few gamers have been struggling with efficiency points throughout the demo.

Fortunately, Capcom is absolutely conscious of this, confirming this was attributable to gamers having a full good friend record on their consumer account.

They’ve now sought to handle fan considerations earlier than the sport’s launch on March 26th by releasing this assertion by way of Twitter, which roughly interprets as such:

We have now confirmed that when taking part in on-line within the demo model, if the related account has over a sure variety of buddies, an error might happen which causes crashing. We have ensured that this won’t happen within the closing launch, so no worries. We’re sorry for any hassle this may occasionally have triggered our gamers.’

We’re glad to see that that is being appeared into, because it was an unlucky blight on an in any other case promising new addition to the Monster Hunter franchise.

Within the meantime, North American followers trying to get their Monster Hunter repair sooner can discover a number of 3DS entries discounted in Capcom’s newest sale, and we have coated your pre-order choices for Rise, too.

Did you encounter efficiency points throughout the demo? Will you be shopping for Monster Hunter Rise at launch? Tell us within the feedback under.

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