Vicarious Visions is not any extra. As of at the moment, the 31-year-old firm has been absolutely subsumed into Blizzard, and might be “absolutely devoted to current Blizzard video games and initiatives” any more.
In an interview with gamesindustry.biz, a consultant for Vicarious Visions mentioned the next:
“After collaborating with Vicarious Visions for a while and growing an awesome relationship, Blizzard realized there was a possibility for [Vicarious Visions] to offer long-term help.”
The studio head, Jen Oneal, has been promoted to Blizzard government vice chairman of improvement, with Simon Ebejer – who was beforehand Vicarious Visions’ chief working officer – changing her within the function.
Vicarious Visions was beforehand acquired by Activision in 2005, a number of years earlier than Activision’s merger with Blizzard in 2008. They’ve labored on a number of ports of video games to Nintendo consoles, together with video games from the Guitar Hero sequence, the Skylanders video games, Tony Hawk’s Underground 1 and a couple of, and the Shrek video games.
Their final undertaking was Tony Hawk’s Professional Skater 1 + 2, launched on PC, PS4, and Xbox One in 2020. Earlier to that, they have been working as a help group for Bungie on Future 2, and developed the vastly profitable Crash Bandicoot: N. Sane Trilogy, though the Change port was dealt with by builders Toys for Bob.
Are you sorry to see Vicarious Visions go, or are you content they’re (hopefully) making huge Activision Blizzard bucks? Drop your ideas within the feedback.